SOURCE:
https://www.sidefx.com/docs/houdini/model/terrain_workflow.html
Massing - blocking out large chunks
Seeding - Seeding is the process of adding small disturbances to smooth surfaces to make them more natural.
The less smooth the surfaces, the more realistic erosion will be later.
Lobing
the process of taking a low resolution heightfield and using Heightfield Erode to cut a mountain into smaller sections.
The Shaping involves adding geologic features using Heightfield Terrace and Heightfield Clip.
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