Thursday, June 11, 2020

Terrain Generation

SOURCE:
https://www.sidefx.com/docs/houdini/model/terrain_workflow.html


Massing - blocking out large chunks
Seeding - Seeding is the process of adding small disturbances to smooth surfaces to make them more natural.
The less smooth the surfaces, the more realistic erosion will be later.
Lobing
the process of taking a low resolution heightfield and using Heightfield Erode to cut a mountain into smaller sections.
The Shaping involves adding geologic features using Heightfield Terrace and Heightfield Clip.

Thursday, August 22, 2019

Hotkeys

https://www.sidefx.com/forum/topic/49036/

Tumble Pan LMB
Pan MMB
Dolly RMB
Home Selected g & Shift + g
Home Grid h
Home  All a
Frame Grid f
Frame All Shift + a
Frame Selected Shift + f
Expand Viewport
Select Viewport
Perspective View 1
Top View 2
Front View 3
Right View 4
UV View 5
Toggle Spline S

ctrl+c - copy
ctrl+v - paste



Views Hotkeys
Flashcards:
https://www.cram.com/flashcards/memorize/houdini-fx-views-hotkeys-10873717

Terrain Generation

SOURCE: https://www.sidefx.com/docs/houdini/model/terrain_workflow.html Massing - blocking out large chunks Seeding - Seeding is the pr...